@modoki/engine / index / NPRPostFX
Variable: NPRPostFX
constNPRPostFX:Trait<{colorThreshold:number;depthThreshold:number;enabled:boolean;fillMode:string;fxaa:boolean;fxaaBlendStrength:number;fxaaEdgeThreshold:number;fxaaEdgeThresholdMin:number;grayscaleGamma:number;grayscaleLift:number;lineStrength:number;lineThickness:number;normalThreshold:number;superSampleScale:number; }>
NPRPostFX — non-photoreal post-processing config (singleton per scene). When enabled, Scene3D routes rendering through a TSL edge-detection composer. Two fill modes: 'flat' (white sheet) and 'grayscale' (lit luminance, remapped toward highlights). All thresholds are uniform inputs — changes update in place without rebuilding the node graph.