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@modoki/engine / index / TestSystemDef

Interface: TestSystemDef ​

A game system to run each frame, with its pipeline priority.

Testing Harness ​

fn ​

fn: (world) => void

Parameters ​

world ​

World

Returns ​

void


name ​

name: string


priority? ​

optional priority?: number

Defaults to SYSTEM_PRIORITY.GAME.

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