@modoki/engine / index / releaseTexture3D
Function: releaseTexture3D()
releaseTexture3D(
tex):void
Release one reference taken by loadTexture3D. Disposes the underlying THREE.Texture when the last reference drops. Pass the resolved texture instance (consumers hold it); a texture not from the shared cache is disposed directly, and releasing an already-evicted texture (force-dropped by invalidateTexture) is a safe no-op. Call this — never tex.dispose() — for anything from loadTexture3D.
Parameters
tex
Texture<unknown> | null | undefined
Returns
void