@modoki/engine / index / onModelInvalidated
Function: onModelInvalidated()
onModelInvalidated(
fn): () =>void
Subscribe to model-invalidation events. Returns an unsubscribe function. Renderers should remove any scene objects rendered from modelPath (or any of its baked LOD siblings, surfaced as targets) before this returns — the cache entries are dropped after every listener has run, then GPU geometry is disposed.
Parameters
fn
ModelInvalidationListener
Returns
() => void