@modoki/engine / index / applyTimelineState
Function: applyTimelineState()
applyTimelineState(
world,rootId,def,t,index?):void
Apply the idempotent STATE of a timeline at absolute time t: keyframe-Animator scrub poses + activation-span visibility. Shared by the runtime system and (future) editor scrub-preview — NO edge events fire here (those are the system's job). Skeletal/sprite animators are NOT scrubbed (v1); their clip is triggered on the boundary by the system.
Parameters
world
World
rootId
number
def
t
number
index?
Returns
void