@modoki/engine / index / getAssetEntry
Function: getAssetEntry()
getAssetEntry(
ref):AssetEntry|undefined
Look up the full entry for a guid OR a resolved path. A lower-level lookup utility (baked texture/model settings) — callers pass either a GUID ref or an already-resolved path (e.g. the mesh cache reverse-looking-up LOD info for a model path). This is NOT a reference resolver: stored references are GUID-only and validated by resolveRef; this just indexes both keys.
Parameters
ref
string
Returns
AssetEntry | undefined