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@modoki/engine / index / registerManager

Function: registerManager()

registerManager(def): void

Register a manager. App-scoped managers activate immediately and stay active until unregister. Game-/scene-scoped managers activate now only if their game/scene is already active and matches, otherwise they wait for the next matching game/scene activation. Re-registering a name replaces (and disposes) the previous one.

Parameters

def

ManagerDef

Returns

void

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