@modoki/engine / index / normalizeRig2D
Function: normalizeRig2D()
normalizeRig2D(
json):ParsedRig2D
Coerce arbitrary JSON into a well-formed parsed rig (fill defaults, normalize weights, derive inverse-bind) so the deform system never sees a malformed rig. A v1 rig (top-level sprite/mesh/skinIndices/skinWeights) is normalized into a single parts entry; a v2 rig lists parts explicitly. The top-level mesh fields are kept as back-compat aliases pointing at parts[0].
Parameters
json
Rig2DFile | undefined