@modoki/engine / index / SceneResourceRef
Interface: SceneResourceRef
Scene & Prefabs
path
path:
string
postprocessor?
optionalpostprocessor?:string
type
type:
"mesh"|"material"|"prefab"|"model"|"environment"|"texture"|"font"|"shader"|"particle"|"animation"|"animset"|"spriteanim"|"rig2d"|"audio"|"timeline"|"riggedModel"