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@modoki/engine / index / SceneResourceRef

Interface: SceneResourceRef ​

Scene & Prefabs ​

path ​

path: string


postprocessor? ​

optional postprocessor?: string


type ​

type: "mesh" | "material" | "prefab" | "model" | "environment" | "texture" | "font" | "shader" | "particle" | "animation" | "animset" | "spriteanim" | "rig2d" | "audio" | "timeline" | "riggedModel"

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