@modoki/engine / index / inputPressed
Function: inputPressed()
inputPressed(
world,a):boolean
Rising-edge: true only on the frame the action went down (once per press).
Parameters
world
World
a
"cancel" | "pause" | "confirm" | "menu" | "jump" | "aim" | "navUp" | "navDown" | "navLeft" | "navRight"
Returns
boolean