@modoki/engine / index / ENGINE_VERSION
Variable: ENGINE_VERSION
constENGINE_VERSION:"0.1.0"='0.1.0'
Engine + asset format versions — single source of truth (ELECTRON_PLAN Phase 4).
ENGINE_VERSION identifies the runtime/editor build (surfaced to tooling, the scaffold, and "About"). SCENE_FORMAT_VERSION is the version stamped into newly created scene/prefab JSON; older files are upgraded by the migration chain in runtime/loaders/loadSceneFile.ts (each migrateVNtoVN+1 step). Bump SCENE_FORMAT_VERSION in lockstep with adding a new migration there.