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@modoki/engine / index / AssetType

Type Alias: AssetType

AssetType = "mesh" | "material" | "prefab" | "scene" | "model" | "environment" | "texture" | "sprite" | "atlas" | "font" | "shader" | "particle" | "animation" | "animset" | "spriteanim" | "rig2d" | "audio" | "timeline"

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