@modoki/engine / index / computeAutoWeights
Function: computeAutoWeights()
computeAutoWeights(
verts,bones,opts?):AutoWeights
Compute per-vertex bone weights for a mesh. verts are texture-space [x,y] (the same frame the bind bones live in). Returns packed 4-per-vertex indices+weights.
Parameters
verts
readonly readonly number[][]
bones
readonly BindBone[]
opts?
AutoWeightOptions = {}