@modoki/engine / index / previewTimelineStep
Function: previewTimelineStep()
previewTimelineStep(
world,rootId,def,prevT,curT,flags?,index?):void
Editor forward-preview step: advance the panel's playhead from prevT to curT and apply the same fan-out timelineSystem does — poses (keyframe + skeletal seek + activation) AND edge-fires signals/audio/OnSequence over (prevT, curT]. The panel gates the audio + dispatch side effects via setTimelinePreviewActive and snapshots/restores the world around the session. Forward-only, non-looping. justStarted fires the sequence-start + any t=0 marker on the first step from the beginning; justEnded fires the sequence-end on the step that reaches duration.
Parameters
world
World
rootId
number
def
prevT
number
curT
number
flags?
justEnded?
boolean
justStarted?
boolean
index?
Returns
void