@modoki/engine / index / packCollisionGroups
Function: packCollisionGroups()
packCollisionGroups(
groups,mask):number
Pack collisionGroups/collisionMask (16-bit each) into Rapier's u32 interaction-groups format: high 16 bits = membership, low 16 bits = filter. Dimension-agnostic — Rapier's format is identical for 2D and 3D — so it lives here, the shared physics-layer module.
Parameters
groups
number
mask
number
Returns
number