@modoki/engine / index / addForce3D
Function: addForce3D()
addForce3D(
world,entity,x,y,z,wakeUp?):boolean
Add a CONTINUOUS linear force (world units). NOTE Rapier semantics: the force persists across steps until resetForces3D — for a per-frame force, re-add it each frame (and reset), or prefer applyImpulse3D for one-shots.
Parameters
world
World
entity
Entity
x
number
y
number
z
number
wakeUp?
boolean = true
Returns
boolean