@modoki/engine / index / ShaderParamType
Type Alias: ShaderParamType
ShaderParamType =
"float"|"color"|"bool"|"vec2"|"vec3"|"vec4"|"texture"
Shader parameter schema — the PURE half of loaders/shaderSchema.ts (P7 C10). Declares which params a shader exposes and how the editor should render them; the chosen param VALUES live in the material's params object. Moved to core/ since rendering/ pixiShaderBuilder.ts needs these with no network dependency — loaders/shaderSchema.ts keeps only fetchShaderManifest (the actual network fetch) and re-exports everything here.