@modoki/engine / index / AnimationClipDef
Interface: AnimationClipDef
Animation
deformTracks?
optionaldeformTracks?:DeformTrack[]
Optional per-vertex mesh-deform channels (Spine deform). Absent on scalar-only clips (the common case) — no cost when unused.
duration
duration:
number
Clip length in seconds.
frameRate
frameRate:
number
Authoring sample rate ("Samples" in Unity), used for frame snapping.
id
id:
string
Stable GUID — mirrors the .meta.json sidecar id.
loop
loop:
boolean
name
name:
string
tracks
tracks:
AnimationTrack[]