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@modoki/engine / index / AnimationClipDef

Interface: AnimationClipDef

Animation

deformTracks?

optional deformTracks?: DeformTrack[]

Optional per-vertex mesh-deform channels (Spine deform). Absent on scalar-only clips (the common case) — no cost when unused.


duration

duration: number

Clip length in seconds.


frameRate

frameRate: number

Authoring sample rate ("Samples" in Unity), used for frame snapping.


id

id: string

Stable GUID — mirrors the .meta.json sidecar id.


loop

loop: boolean


name

name: string


tracks

tracks: AnimationTrack[]

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