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@modoki/engine / index / applyClipDeform

Function: applyClipDeform() ​

applyClipDeform(world, rootId, clip, time, index?): number

Apply clip's deform tracks (if any) at time for the animator rooted at rootId. Pass a prebuilt index when posing many animators in one frame. Returns the number of deform tracks applied (0 for a scalar-only clip — the fast path: no allocation, no entity-index build).

Parameters ​

world ​

World

rootId ​

number

clip ​

AnimationClipDef

time ​

number

index? ​

EntityIndex

Returns ​

number

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