@modoki/engine / index / AudioListener
Variable: AudioListener
constAudioListener:Trait<{enabled:boolean; }>
AudioListener — the "ears" of the scene. Put ONE on the active camera entity; audioSystem drives the Web Audio listener pose from this entity's world Transform each frame so spatial AudioSources attenuate correctly. Absent / disabled ⇒ the listener sits at the origin (non-spatial audio is unaffected).