@modoki/engine / index / ShaderParam
Interface: ShaderParam
Materials, Shaders & Textures
default
default:
unknown
Default value when a material omits this param. color → hex number; float → number; bool → boolean; vecN → number[].
label?
optionallabel?:string
Optional human label; falls back to the param key.
max?
optionalmax?:number
min?
optionalmin?:number
step?
optionalstep?:number
type
type:
ShaderParamType