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@modoki/engine / index / computePointerEdge

Function: computePointerEdge()

computePointerEdge(frame, prev): void

Derive the pointer down-edge into frame.pointer.pressed/.released from the freshly-sampled .down vs the previous frame's down state. prev is updated to the current down for next frame. Mirrors computeEdges for digital flags, kept separate because pointer carries coordinates the OR-merge model doesn't.

Parameters

frame

InputFrame

prev

down

boolean

Returns

void

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