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@modoki/engine / index / DispatchOptions

Interface: DispatchOptions ​

Options for dispatching an action — the target is given as a GUID and resolved to an entity here so callers (applyBindings) don't need world access. A caller that already resolved the entity (applyBindings builds a guid→entity map once) can pass target to skip the O(n) scan.

Actions ​

params? ​

optional params?: Record<string, unknown>


payload? ​

optional payload?: UIActionPayload


target? ​

optional target?: Entity

Pre-resolved target entity. If set, the targetGuid scan is skipped.


targetGuid? ​

optional targetGuid?: string

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