@modoki/engine / index / resolveColliderBits
Function: resolveColliderBits()
resolveColliderBits(
physicsLayer,rawGroups,rawMask):object
Resolve a collider's authored physicsLayer (+ raw fields as fallback) to the Rapier {groups, mask} pair. A known layer name drives membership+filter from the matrix; an empty or unknown name falls back to the raw bitmasks (advanced/custom).
Parameters
physicsLayer
string
rawGroups
number
rawMask
number
Returns
groups
groups:
number
mask
mask:
number