@modoki/engine / index / MeshAsset
Interface: MeshAsset
Mesh asset file format (*.mesh.json). model and material accept either a path (legacy) or a UUID resolved through the asset manifest.
Traits
id?
optionalid?:string
Stable UUID — written once at import, never changes across renames/moves.
material?
optionalmaterial?:string
mesh
mesh:
string
model
model:
string
postprocessor
postprocessor:
string
version
version:
1