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@modoki/engine / index / registerAsset

Function: registerAsset()

registerAsset(guid, path, type, texture?, modelBlocks?, hash?): void

Register an asset's guid → path mapping. Overwrites any prior entry for the guid. Also indexes the path for reverse lookup.

Parameters

guid

string

path

string

type

AssetType

texture?

TextureImportSettings

modelBlocks?

atlas?

AtlasCacheBlock

audio?

AudioManifestBlock

environment?

EnvManifestBlock

font?

FontManifestBlock

model?

ModelImportSettings

modelCache?

ModelCacheInfo

postprocessor?

string

sprite?

SpriteAssetRef

hash?

string

Returns

void

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