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@modoki/engine / index / registerAsset

Function: registerAsset() ​

registerAsset(guid, path, type, texture?, modelBlocks?, hash?): void

Register an asset's guid → path mapping. Overwrites any prior entry for the guid. Also indexes the path for reverse lookup.

Parameters ​

guid ​

string

path ​

string

type ​

AssetType

texture? ​

TextureImportSettings

modelBlocks? ​

atlas? ​

AtlasCacheBlock

audio? ​

AudioManifestBlock

environment? ​

EnvManifestBlock

font? ​

FontManifestBlock

model? ​

ModelImportSettings

modelCache? ​

ModelCacheInfo

postprocessor? ​

string

sprite? ​

SpriteAssetRef

hash? ​

string

Returns ​

void

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