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@modoki/engine / index / acquireAudio

Function: acquireAudio()

acquireAudio(sceneId, ref, loadType?): Promise<void>

Acquire an audio clip for a scene. stream clips register ownership only; buffer clips (default) also fetch + decode into the cache. Accepts guid or path.

Parameters

sceneId

number

ref

string

loadType?

"buffer" | "stream"

Returns

Promise<void>

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